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Before your eyes ending
Before your eyes ending













  1. #BEFORE YOUR EYES ENDING CODE#
  2. #BEFORE YOUR EYES ENDING FREE#

READ MORE: All Of The Clues In Behind Her Eyes That Gave Away The Plot Twist Ending

before your eyes ending

But that was 90-120 mins and you probably also got some popcorn and maybe even a date. Teasing and giving weight and prize to 'that twist ending' of Behind Her Eyes is a familiar marketing trick - think Usual Suspects, Sixth Sense, Se7en and how you went to see them, anticipating a gleeful trick being played on you. It meant every time you popped online to check how many episodes there were, where you'd seen Tom Bateman (David) and Simona Brown (Louise) before or who was Eve Hewson's (Adele) dad - you'd be greeted by those headlines, your interest piqued further. While Netflix even started a hashtag BEFORE THE SHOW HAD AIRED that says '#WTFthatending' (following on from the campaign that had circled around the book, by Sarah Pinborough), media outlets followed suit by publishing a hundred articles headlined 'Behind Her Eyes: THAT WTF ending, explained'.

  • Younger than They Look: Cecily is about four hours old, however, this is justified, as they're a robot host body.In hindsight I'm annoyed at myself for falling for a super obvious marketing trick and deciding to dedicate six hours of my weekend just so I could be up to speed with what Netflix meant by all the buzz around Behind Her Eyes and 'that ending'.
  • You Can't Go Home Again: As is emphasized in the Husk Ending and the Recollection Endings, the world is a nuclear wasteland, thus escaping the V.I.E.W facility means escaping to nothing.
  • "Do really think that trick will work on me?".
  • "I need to know what happened to everyone.".
  • "They made us deformed so everyone would fear us".
  • "Every time you close your eyes, I give you clues to guide you"''.
  • This doesn't come true, as the world is nuclear wasteland.
  • Tragic Dream: From what we find out, the Witch was trying to escape to some sort of beautiful meadow setting.
  • Tomato Surprise: The "Recollection Ending".
  • Take a Third Option: This leads to the "Best Ending".
  • Our Souls Are Different: As we find out, the titular eyes are this, as they house the other half of human consciousness.
  • However, Cecily's chart at the beginning of the game seems to imply that it was the latter but how that happened isn't clear, either. We do know that she came to be through the Cognitive Transfer program but we don't know if she came to be as a variant or if her cognitive transference was botched, somehow, considering that she doesn't look too much like Husks (but speaks for them) and the other half of her consciousness is stored in Cecily Newman. However, we get a clue as to what may have happened to the V.I.E.W employees, with the signs warning about the Husks (specifically that they can kill).
  • Besides that the year is 2057 and the events are implied to set after World War V and, so far, that's about it, as we don't really know what happened.
  • No Name Given: That dress-wearing entity that leaves you clues isn't named (besides MatPat calling her the "Witch").
  • Non-Malicious Monster: The Witch and the Husks, as they're trying to reclaim the part of their humanity that was lost.
  • Nightmare Face: The Husks, with the empty eyes and the mouth made into a Glasgow Smile with more teeth.
  • Mind Screw: Some elements of the setting, especially when the player has their eyes closed or opened (with the dream sequences).
  • before your eyes ending

  • Jump Scare: The Husks and the Witch do that throughout different points of the game.
  • Ignorance Is Bliss: From what's implied by the storyline, at least in the case of the endings, especially the "Best Ending".
  • Hell Is That Noise: That odd muffled screech/yell the Husks make.
  • Go Mad from the Revelation: The random glitching when you come across a clue and the lab exploding can be interpreted as this.
  • "E.Y.E.S" stands for "Entity's Yielded Essence Storage".
  • V.I.E.W stands for "Vitality and Identity Extraction for WWV".
  • Failure Is the Only Option: When your eyes are stolen, there's a hint that says give up and the other one says, "Don't run away from me.".
  • Evil, Inc.: V.I.E.W seems to be playing this role and, from what's implied (especially by the protest signs and clues left by the Witch), the participants (or many of them) in the Cognitive Transfer program were not entirely willing.
  • #BEFORE YOUR EYES ENDING CODE#

  • Easter Egg: Inputting 666 as the three-digit numerical code on one of the computers will make the computer screen display the sarcastic message, "You're hilarious.".
  • Dying as Yourself: The Recollection Ending can be interpreted as this.
  • #BEFORE YOUR EYES ENDING FREE#

  • Downer Ending: All of the endings in some way or another, as in the "Husk Ending," you free the Husks from the facility but you free them to a post-nuclear wasteland, and in the "Recollection Ending" you find out that you're the Witch and you're implied to kill yourself.














  • Before your eyes ending